Post by Berdugo on Nov 17, 2006 12:19:02 GMT -5
Scenario Background: EACH TEAM HAS LANDED THEIR PLANE IN ORDER TO FIGHT IN A BATTLE. ALTHOUGH THEY HAVE ARRIVED SAFELY, THE LANDING WAS ROUGH AND THE FUEL TANKS OF EACH TEAM’S PLANE IS DAMAGED, SPILLING THE FUEL. EVEN THOUGH THE DAMAGE TO THE FUEL TANKS HAS BEEN REPAIRED, THEY STILL NEED ENOUGH FUEL TO EXTRACT THEIR TEAM.
SITREP:
THERE ARE 8 MAJOR FUEL CACHE'S, SCATTERED ON THE FIELD. EACH TEAM’S FUEL TYPE IS DIFFERENT FROM THE OTHER TEAMS’ FUEL TYPE. YOU MUST FIND THE RIGHT FUEL CACHE AND RETURN IT TO YOUR TEAM’S AIRBASE. EACH OF THESE FUEL CACHE CONTAINS ENOUGH FUEL TO FILL THE TANKS OF YOUR TEAM’S PLANE.
THE FUEL CACHE MAY OR MAY NOT BE DAMAGED AND ANY 'ROUGH HANDLING' GETTING IT TO THE AIRBASE MAY END UP 'SPILLING' THE FUEL RESULTING IN 'NOT ENOUGH' FUEL
3 OF THE FUEL CACHES ARE DECOYS. THEY ARE THE SAME WEIGHT AND/OR LOOK IDENTICAL TO THE CORRECT FUEL CACHES.
THERE ARE 10 SMALLER INDIVIDUAL FUEL CELLS AT DIFFERENT LOCATIONS ON THE FIELD. EACH SMALLER FUEL CELL ONLY CONTAINS ENOUGH FUEL TO FILL 1/5 OF THE PLANE. IF YOUR FUEL CACHE HAS BEEN SEIZED BY AN ENEMY, ONLY THEN WILL YOU BE ALLOWED TO FIND AND USE THE INDIVIDUAL FUELS CELLS TO REFUEL YOUR PLANE.
PRIMARY OBJECTIVE
(WIN CONDITION) BE THE FIRST TO RETRIEVE YOUR TEAM’S FUEL CACHE AND REFUEL YOUR PLANE
SECONDARY OBJECTIVES
· SEEK AND DESTROY ENEMY SEARCH PARTIES
· SEIZE THE ENEMY’S FUEL CACHE, PREVENT ENEMY FROM ACQUIRING IT.
· DEFEND YOUR AIRBASE
ADDITIONAL SCENARIO INFO:
1. EACH TEAM BASE WILL BE ASSIGNED A MARSHAL. THE MARSHAL SHALL BE THE ONE TO CONFIRM WHETHER THE FUEL CACHE YOU RETRIEVED IS YOURS, ONE OF THE DECOYS OR THE ENEMY’S.
2. IF YOUR TEAM HAS SEIZED THE FUEL CACHE OF AN ENEMY’S TEAM, THE TEAM WHOSE FUEL CACHE HAS BEEN SEIZED WILL BE GIVEN AN ‘INTELLIGENCE REPORT’ THAT THEIR FUEL CACHE HAS BEEN CAPTURED BY YOUR TEAM GIVING THEM THE OPTION TO EITHER ATTACK YOUR BASE TO RETRIEVE THEIR FUEL CACHE OR THEY COULD LOOK FOR THE SMALLER INDIVIDUAL FUEL CELLS.
3. HIT OR DEAD PLAYERS CAN RESPAWN. RESPAWN POINT FOR YOUR TEAM WILL BE 30 METERS AWAY FROM YOUR TEAM’S BASE. A MARSHAL SHALL BE ASSIGNED AT YOUR RESPAWN POINT. WHEN DEAD TEAMMATES REACH THE NUMBER OF 5, ONLY THEN WILL THEY BE ALLOWED TO RESPAWN. NOT 1 PLAYER MORE, NOT 1 PLAYER LESS. RESPAWNED PLAYERS MUST BE BY GROUPS OF 5, SIMULATING REINFORCEMENTS.
4. YOUR TEAM CAN CAPTURE AN ENEMY’S AIRBASE. ONCE YOU CAPTURE AN ENEMY AIRBASE, YOU HAVE THE OPTION TO EITHER COMMAND THE TEAM WHO LOST THEIR AIRFIELD TO YOU, OR TO ELIMINATE THEM FROM THE SCENARIO.
For more info, visit this site:
www.rangers.b4site.com/forum/index.php?topic=45.0
SITREP:
THERE ARE 8 MAJOR FUEL CACHE'S, SCATTERED ON THE FIELD. EACH TEAM’S FUEL TYPE IS DIFFERENT FROM THE OTHER TEAMS’ FUEL TYPE. YOU MUST FIND THE RIGHT FUEL CACHE AND RETURN IT TO YOUR TEAM’S AIRBASE. EACH OF THESE FUEL CACHE CONTAINS ENOUGH FUEL TO FILL THE TANKS OF YOUR TEAM’S PLANE.
THE FUEL CACHE MAY OR MAY NOT BE DAMAGED AND ANY 'ROUGH HANDLING' GETTING IT TO THE AIRBASE MAY END UP 'SPILLING' THE FUEL RESULTING IN 'NOT ENOUGH' FUEL
3 OF THE FUEL CACHES ARE DECOYS. THEY ARE THE SAME WEIGHT AND/OR LOOK IDENTICAL TO THE CORRECT FUEL CACHES.
THERE ARE 10 SMALLER INDIVIDUAL FUEL CELLS AT DIFFERENT LOCATIONS ON THE FIELD. EACH SMALLER FUEL CELL ONLY CONTAINS ENOUGH FUEL TO FILL 1/5 OF THE PLANE. IF YOUR FUEL CACHE HAS BEEN SEIZED BY AN ENEMY, ONLY THEN WILL YOU BE ALLOWED TO FIND AND USE THE INDIVIDUAL FUELS CELLS TO REFUEL YOUR PLANE.
PRIMARY OBJECTIVE
(WIN CONDITION) BE THE FIRST TO RETRIEVE YOUR TEAM’S FUEL CACHE AND REFUEL YOUR PLANE
SECONDARY OBJECTIVES
· SEEK AND DESTROY ENEMY SEARCH PARTIES
· SEIZE THE ENEMY’S FUEL CACHE, PREVENT ENEMY FROM ACQUIRING IT.
· DEFEND YOUR AIRBASE
ADDITIONAL SCENARIO INFO:
1. EACH TEAM BASE WILL BE ASSIGNED A MARSHAL. THE MARSHAL SHALL BE THE ONE TO CONFIRM WHETHER THE FUEL CACHE YOU RETRIEVED IS YOURS, ONE OF THE DECOYS OR THE ENEMY’S.
2. IF YOUR TEAM HAS SEIZED THE FUEL CACHE OF AN ENEMY’S TEAM, THE TEAM WHOSE FUEL CACHE HAS BEEN SEIZED WILL BE GIVEN AN ‘INTELLIGENCE REPORT’ THAT THEIR FUEL CACHE HAS BEEN CAPTURED BY YOUR TEAM GIVING THEM THE OPTION TO EITHER ATTACK YOUR BASE TO RETRIEVE THEIR FUEL CACHE OR THEY COULD LOOK FOR THE SMALLER INDIVIDUAL FUEL CELLS.
3. HIT OR DEAD PLAYERS CAN RESPAWN. RESPAWN POINT FOR YOUR TEAM WILL BE 30 METERS AWAY FROM YOUR TEAM’S BASE. A MARSHAL SHALL BE ASSIGNED AT YOUR RESPAWN POINT. WHEN DEAD TEAMMATES REACH THE NUMBER OF 5, ONLY THEN WILL THEY BE ALLOWED TO RESPAWN. NOT 1 PLAYER MORE, NOT 1 PLAYER LESS. RESPAWNED PLAYERS MUST BE BY GROUPS OF 5, SIMULATING REINFORCEMENTS.
4. YOUR TEAM CAN CAPTURE AN ENEMY’S AIRBASE. ONCE YOU CAPTURE AN ENEMY AIRBASE, YOU HAVE THE OPTION TO EITHER COMMAND THE TEAM WHO LOST THEIR AIRFIELD TO YOU, OR TO ELIMINATE THEM FROM THE SCENARIO.
For more info, visit this site:
www.rangers.b4site.com/forum/index.php?topic=45.0